This avoids having to packages, both called guile-chickadee.
* gnu/packages/game-development.scm (guile3.0-chickadee)[name]: Change fromguile-chickadee to guile3.0-chickadee.--- gnu/packages/game-development.scm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
Toggle diff (15 lines)
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scmindex 2a66f4a40c..d4b2fdcab2 100644--- a/gnu/packages/game-development.scm+++ b/gnu/packages/game-development.scm@@ -1777,7 +1777,7 @@ that parenthetically inclined game developers need to make 2D (and eventually (define-public guile3.0-chickadee (package (inherit guile-chickadee)- (name "guile-chickadee")+ (name "guile3.0-chickadee") (version "0.4.0") (source (origin (method url-fetch)-- 2.26.0